Pages: [1] 2 3 4 |
1. Offer refusal - strange order... - in Missions & Complexes [original thread]
Yes, it will count. The agent doesn't care about when you reject his offer, as long as you do it before you 'hand in' the mission. Testy's Eve Blog!
- by Testy Mctest - at 2006.05.03 09:53:00
|
2. L2 Agents in a Thrasher? - in Missions & Complexes [original thread]
At 3 weeks, you may struggle with the harder level 2 missions. These missions are really intended for a cruiser when you have such low SP. Although it really depends on your character and what skills you've trained already. Give it a go, you'll b...
- by Testy Mctest - at 2006.01.04 12:38:00
|
3. Missions before and after the big red disk in the sky. - in Missions & Complexes [original thread]
Missions are borked in terms of cash now. Far too many non-rat missions that are extremely difficult and hence time consuming, still with mediocre loot. Running a level 3, for example, can take half an hour for a reward around ~250k total. I could...
- by Testy Mctest - at 2005.12.30 12:19:00
|
4. The New Level 3s + 4s - Advice Inside. - in Missions & Complexes [original thread]
Ah, Im with you. None of the ones Ive done yet have had waves, they've all been deadspace, and once things have been dead they're dead. Are you sure they arent just spawning because you're taking too long over the mission? Loading sig, please w...
- by Testy Mctest - at 2005.12.21 12:34:00
|
5. The New Level 3s + 4s - Advice Inside. - in Missions & Complexes [original thread]
Originally by: Willo Vasquez This might seem obvious but... If the mission description requires you to kill an object 'else reinforcements will arrive' and spank ya, then kill most of the ships, leaving one or two small ones that you can t...
- by Testy Mctest - at 2005.12.21 10:26:00
|
6. The New Level 3s + 4s - Advice Inside. - in Missions & Complexes [original thread]
So, there's a lot of threads about these being too hard. To be honest, they are a *lot* harder than normal missions, and act in very different ways to the way most 'old' missions do. They require a lot of rethinking of your tactics, and if you we...
- by Testy Mctest - at 2005.12.21 09:56:00
|
7. Cyclone & level 3s - in Missions & Complexes [original thread]
I use: 5x Dual 180mm (hits orbiting NPC interceptors no problem without web) (Fusion/EMP) 3x Assault Launcher (Sabretooth/Piranha depending on opponent) 2x Gistii Small SB 1x Amp 1x Kinetic Hardener (for Caldari/Angels, EM for mercs/drones) 1x A...
- by Testy Mctest - at 2005.12.21 09:07:00
|
8. Inoue mission runners and erila, - in Missions & Complexes [original thread]
Gate camping is a mechanic of Eve. It may be lame to gank people with overwhelming numbers, but you can be just as lame back. This only really poses a problem to true 'carebears' - people who have no interest, desire or ability to PvP. If you hav...
- by Testy Mctest - at 2005.12.13 13:23:00
|
9. LVL 4 mission: Muninn or Raven - in Missions & Complexes [original thread]
Edited by: Testy Mctest on 12/12/2005 09:01:16 Ravens are the best solo mission ship in the game, period. If you're running missions with Minmatar ships, I dont suggest ever using artillery. Just because most people think the Muninn is an art...
- by Testy Mctest - at 2005.12.12 08:55:00
|
10. Surgical Strike - in Missions & Complexes [original thread]
It's worth training, since: It's only rank 4, and ranks of specialisations for various weapons are 3 (small) 5 (medium) and 8 (large). Specialisations give 2% to that category per level. Surgical Strike gives 3% to all weapons per level. So yeh,...
- by Testy Mctest - at 2005.12.12 08:53:00
|
11. Contested Kazka Headquarters, need help - in Missions & Complexes [original thread]
I've not done cosmos missions yet, but... If you're on a mission where you're facing a cruiser + frigs, and you've only got about a month's worth of skill training, I wouldnt recommend trying to run the mission in anything smaller then your own c...
- by Testy Mctest - at 2005.12.12 08:51:00
|
12. Project Rebirth - too high requirements? - in Missions & Complexes [original thread]
As I understand it, YOU need a CORPORATION standing of 8.0 or more. Most stuff that is station based requires you to have faction with the NPC corporation that controls it. The faction standing therefore should be nothing to do with your corp or...
- by Testy Mctest - at 2005.12.08 14:58:00
|
13. what is the longest you've recycled an agent - in Missions & Complexes [original thread]
+3 implant offers come in at 15k and keep going in multiples of 30 with multiple implants. So if I dont get a skillbook at 15, I just keep going til I either get an implant offer or something else good. Once you hit 15k, though, dont do anymore ...
- by Testy Mctest - at 2005.12.08 14:55:00
|
14. Again the Tempest - in Missions & Complexes [original thread]
Originally by: xaioguai i just simply fly 2 ships short range clear the way dock long range pwn the rest Very time inefficient. You'd be better doing level 3s, youd make more cash. In fact, until you have a lot of skill points trai...
- by Testy Mctest - at 2005.12.07 11:47:00
|
15. lvl3 -The Black Market Hub - make it easier? - in Missions & Complexes [original thread]
This is easily doable in a BC. 1) Have decent skills. They dont have to be uber, but you need slightly better skills than any of the other missions due to the 4 sentries. 3 million should be easily sufficient. 2) Mount 2 launchers. Using defende...
- by Testy Mctest - at 2005.12.06 15:11:00
|
16. Best duo of battleships for level 4? - in Missions & Complexes [original thread]
Edited by: Testy Mctest on 06/12/2005 14:54:49 You want a tank and a damage dealer. Apoc=Best sustainable tank in game, fit with small guns to blow up frigs. Geddon=Highest DPS in game, fit with big guns and dmg mods to blow everything else u...
- by Testy Mctest - at 2005.12.06 14:53:00
|
17. lvl 3 mission runner setup for minmater? - in Missions & Complexes [original thread]
Most stuff that gives you problems is small and fast. Artillery is definitely not the way to go. I assume from your hardeners your fighting angels, too. Which means a lot of them approach you and walk into range of your ACs. Try: 5x Dual 180mm A...
- by Testy Mctest - at 2005.12.02 14:55:00
|
18. My agent is about to get a face full of YARRR - in Missions & Complexes [original thread]
Keep running until you get a worthy offer Take it, sell stuff Repeat Eventually you'll hit a book as you pass 15k, but dont waste your time and points by taking a subpar offer. More often than not you'll get at least one offer worthwhile betwe...
- by Testy Mctest - at 2005.11.22 12:28:00
|
19. Minmatar combat agents - in Missions & Complexes [original thread]
Rofl. I never actually checked that out before, but notice how the order of how many l4 q20 agents there are lies: Amarr, the dev's favourite race, top Gallente, their second favourite race, second Caldari, nerfed to hell and back, third Minmatar...
- by Testy Mctest - at 2005.11.16 10:12:00
|
20. L4 loot fetcher recommendations? - in Missions & Complexes [original thread]
I recommend against picking up the loot; if you can fly lvl 4's, you make a hell of a lot more money running the missions than you ever will wasting time looting cargo. Not to mention you earn more loyalty points too.
- by Testy Mctest - at 2005.11.16 10:04:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |